Campaign |
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AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
With their towering shields, the Merman Hoplites form the elite guard of the watery realm. Their powerful armor and rigid discipline allow them to hold a steadfast line in the maelstrom of battle. In times of desperation, they can even do so on land, though not nearly as well as a creature with legs. Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Advances from: | Merman Warrior |
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Advances to: | |
Cost: | 43 |
HP: | 52 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | ME Merman Hoplite |
Abilities: | steadfast |
trident pierce | 15 - 2 melee |
Resistances: | |
---|---|
blade | 20% |
pierce | 30% |
impact | 20% |
fire | 20% |
cold | 30% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 3 | 20% |
Coastal Reef | 1 | 50% |
Deep Water | 1 | 50% |
Flat | 2 | 30% |
Forest | 5 | 30% |
Frozen | 2 | 30% |
Hills | 5 | 30% |
Impassable | UNREACHABLE | 20% |
Mountains | UNREACHABLE | 20% |
Mushroom Grove | 3 | 20% |
Sand | 2 | 30% |
Shallow Water | 1 | 60% |
Swamp | 1 | 60% |
Unwalkable | UNREACHABLE | 20% |